Chitine
Small monstrosity, chaotic evil
Armor Class 14 (hide armor)
Hit Points 18 (4d6+4)
Speed 30 ft., climb 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (0) | 14 (+2) | 12 (+1) | 10 (0) | 10 (0) | 7 (-2) |
Skills Athletics +4, Stealth +4
Senses darkvision 60 ft.
Languages Undercommon
Challenge 1/2 (100 XP)
Fey Ancestry. The chitine has advantage on saving throws against being charmed, and magic can’t put the chitine to sleep.
Sunlight Sensitivity. While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Sense. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.
Web Walker. The chitine ignores movement restrictions caused by webbing.
Actions
Multiattack. The chitine makes three attacks with its daggers.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.