Dread Warrior
Medium undead, neutral evil
Armor Class 18 (chain mail, shield)
Hit Points 37 (5d8+15)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (0) | 16 (+3) | 10 (0) | 12 (+1) | 10 (0) |
Saving Throws Wis +3
Skills Athletics +4, Perception +3
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft.
Languages Common
Challenge l
Source. tales from the yawning portal, page 233
Undead Nature. A dread warrior doesn’t require air, food, drink, or sleep.
Undead Fortitude. If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken , unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to l hit point instead.
Actions
Multiattack. The dread warrior makes two melee attacks.
Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if wielded with two hands.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.