Druid
Medium humanoid (any race), any alignment
Armor Class 11 (16 with barkskin)
Hit Points 27 (5d8+5)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (0) |
Skills Medicine +4, Nature +3, Perception +4
Languages Druidic plus any two languages
Challenge 2 (450 XP)
Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
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Cantrips (at will): druidcraft, produce flame, shillelagh
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1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
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2nd level (3 slots): animal messenger, barkskin
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.