Fire Giant
Huge giant, lawful evil
Armor Class 18 (plate)
Hit Points 162 (13d12+78)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
25 (+7) | 9 (-1) | 23 (+6) | 10 (0) | 14 (+2) | 13 (+1) |
Saving Throws Dex +3, Con +10, Cha +5
Skills Athletics +11, Perception +6
Damage Immunities fire
Languages Giant
Challenge 9 (5,000 XP)
Siege Monster. The giant deals double damage to objects and structures.
Tackle. When the giant enters any enemy’s space for the first time on a turn, the enemy must succeed on a DC 19 Strength saving throw or be knocked prone.
Actions
Multiattack. The giant makes two greatsword attacks.
Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.