Huge giant, lawful evil

Armor Class 18 (plate)

Hit Points 162 (13d12+78)

Speed 30 ft.

STR DEX CON INT WIS CHA
25 (+7) 9 (-1) 23 (+6) 10 (0) 14 (+2) 13 (+1)

Saving Throws Dex +3, Con +10, Cha +5

Skills Athletics +11, Perception +6

Damage Immunities fire

Languages Giant

Challenge 9 (5,000 XP)

Siege Monster. The giant deals double damage to objects and structures.

Tackle. When the giant enters any enemy’s space for the first time on a turn, the enemy must succeed on a DC 19 Strength saving throw or be knocked prone.

Actions

Multiattack. The giant makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.

Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.