Medium monstrosity, neutral

Armor Class 12 (natural armor)

Hit Points 32 (5d8+10)

Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
13 (+1) 10 (0) 14 (+2) 8 (-1) 10 (0) 6 (-2)

Skills Perception +2

Damage Immunities cold

Senses darkvision 60 ft.

Languages Ice Toad

Challenge 1 (200 XP)

Amphibious. The toad can breathe air or water.

Cold Aura. Any creature that starts its turn within 5 feet of the toad takes 3 (1d6) cold damage.

Standing Leap. The toad’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) cold damage. If the target is a Medium or smaller creature it is grappled (escape DC 11). Until this grapple ends, the toad can’t bite another target.