One-Eyed Shiver
Medium humanoid (human), chaotic evil
Armor Class 12 (15 with mage armor)
Hit Points 49 (9d8+9)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Skills Arcana +3, Perception +3, Intimidation +5
Damage Immunities cold
Languages Common
Challenge 3 (700 XP)
Chilling Mist. While it is alive, the one-eyed shiver projects an aura of cold mist within 10 feet of itself. If the one-eyed shiver deals damage to a creature in this area, the creature also takes 5 (1d10) cold damage.
Spellcasting. The one-eyed shiver is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:
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Cantrips (at will): chill touch, mage hand
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1st level (4 slots): fog cloud, mage armor, thunderwave
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2nd level (3 slots): mirror image, misty step
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3rd level (2 slots): fear
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Eye of Frost. The one-eyed shiver casts ray of frost from its missing eye. If it hits, the target is also restrained. A target restrained in this way can end the condition by using an action, succeeding on a DC 13 Strength check.