Pidlwick II
Small construct, neutral evil
Armor Class 14 (natural armor)
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (0) | 14 (+2) | 11 (0) | 8 (-1) | 13 (+1) | 10 (0) |
Skills Performance +3
Damage Immunities poison
Condition Immunities paralyzed, petrified, poisoned
Languages understands Common but doesn’t speak and can’t read or write
Challenge 1/4 (50 XP)
Ambusher. During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn’t had a turn yet.
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.