Small construct, neutral evil

Armor Class 14 (natural armor)

Hit Points 10 (3d6)

Speed 30 ft.

STR DEX CON INT WIS CHA
10 (0) 14 (+2) 11 (0) 8 (-1) 13 (+1) 10 (0)

Skills Performance +3

Damage Immunities poison

Condition Immunities paralyzed, petrified, poisoned

Languages understands Common but doesn’t speak and can’t read or write

Challenge 1/4 (50 XP)

Ambusher. During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn’t had a turn yet.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.