Sildar Hallwinter
Medium humanoid (human), neutral good
Armor Class 16 (chain mail)
Hit Points 27 (5d8+5)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (0) | 12 (+1) | 10 (0) | 11 (0) | 10 (0) |
Saving Throws Str +3, Con +3
Skills Perception +2
Languages Common
Challenge 1 (200 XP)
Actions
Multiattack. Sildar makes two melee attacks.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100 ft./400 ft., one target. Hit: 5 (1d10) piercing damage.
Reactions
Parry. When an attacker hits Sildar with a melee attack and Sildar can see the attacker, he can roll 1d6 and add the number rolled to his AC against the triggering attack, provided that he’s wielding a melee weapon.