Medium elemental, neutral

Armor Class 18 (plate)

Hit Points 117 (18d8+36)

Speed 30 ft., fly 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 14 (+2) 9 (-1) 10 (0) 10 (0)

Damage Resistances lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons

Damage Immunities poison

Condition Immunities paralyzed, petrified, poisoned, prone

Senses darkvision 60 ft.

Languages Auran, one language of its creator’s choice

Challenge 7 (2,900 XP)

Magic Weapons. The myrmidon’s weapon attacks are magical.

Actions

Multiattack. The myrmidon makes three flail attacks.

Flail. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.

Lightning Strike (Recharge 6). The myrmidon makes one flail attack. If the attack hits, it deals an extra 18 (4d8) lightning damage, and the target must succeed on a DC 14 Constitution saving throw or be stunned until the end of the myrmidon’s next turn.