Huge giant, chaotic neutral

Armor Class 14 (natural armor)

Hit Points 138 (12d12+60)

Speed 30 ft.

STR DEX CON INT WIS CHA
22 (+6) 11 (0) 20 (+5) 8 (-1) 6 (-2) 10 (0)

Languages Giant

Challenge 6 (2,300 XP)

Poor Depth Perception. The cyclops has disadvantage on any attack roll against a target more than 30 ft. away.

Actions

Multiattack. The cyclops makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.