Medium undead, neutral evil

Armor Class 18 (chain mail, shield)

Hit Points 37 (5d8+15)

Speed 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 11 (0) 16 (+3) 10 (0) 12 (+1) 10 (0)

Saving Throws Wis +3

Skills Athletics +4, Perception +3

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses darkvision 60 ft.

Languages Common

Challenge l

Source. tales from the yawning portal, page 233

Undead Nature. A dread warrior doesn’t require air, food, drink, or sleep.

Undead Fortitude. If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken , unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to l hit point instead.

Actions

Multiattack. The dread warrior makes two melee attacks.

Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if wielded with two hands.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.