Tiny aberration, chaotic neutral

Armor Class 12

Hit Points 10 (4d4)

Speed 30 ft.

STR DEX CON INT WIS CHA
7 (-2) 15 (+2) 10 (0) 3 (-4) 5 (-3) 3 (-4)

Skills Stealth +4

Damage Resistances acid, cold, fire, lightning, thunder

Senses darkvision 60 ft.

Languages understands Slaad but can’t speak

Challenge 1/8 (25 XP)

Magic Resistance. The slaad has advantage on saving throws against spells and other magical effects

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.